/////////////////////////////////////////////////////////////////////////////////////////////////////
//
// Audiokinetic Wwise generated include file. Do not edit.
//
/////////////////////////////////////////////////////////////////////////////////////////////////////

#ifndef __WWISE_IDS_H__
#define __WWISE_IDS_H__

#include <AK/SoundEngine/Common/AkTypes.h>

namespace AK
{
    namespace EVENTS
    {
        static const AkUniqueID CARDSOUNDS = 3570543923U;
        static const AkUniqueID CARDTA = 2426132406U;
        static const AkUniqueID CHOOSECARD = 2886476880U;
        static const AkUniqueID GAINPOINTS = 3019498493U;
        static const AkUniqueID LAYDOWNCARD = 2359797395U;
        static const AkUniqueID MOKER_GAMEPLAYSONG = 3980792103U;
        static const AkUniqueID MOKER_MENUSONG = 2716352730U;
        static const AkUniqueID UI_CHOOSE = 425086685U;
        static const AkUniqueID UI_SELECT = 2774129122U;
    } // namespace EVENTS

    namespace BANKS
    {
        static const AkUniqueID INIT = 1355168291U;
        static const AkUniqueID SOUNDY = 1492361663U;
    } // namespace BANKS

    namespace BUSSES
    {
        static const AkUniqueID MASTER_AUDIO_BUS = 3803692087U;
    } // namespace BUSSES

    namespace AUDIO_DEVICES
    {
        static const AkUniqueID NO_OUTPUT = 2317455096U;
        static const AkUniqueID SYSTEM = 3859886410U;
    } // namespace AUDIO_DEVICES

}// namespace AK

#endif // __WWISE_IDS_H__
